Web Design · 3D Interactive · Concept 2026
An art exhibition website you walk into, where every sculpture is soft to the touch.
Exhibition websites usually look the same: a hero image, a list of artists, opening times and a ticket button. They tell you what's on but give you nothing of how it feels to be there. For an exhibition about soft, living forms, a flat page of photos misses the point entirely.
Make the website the exhibition. Instead of scrolling down a page, you move through five rooms in 3D space. The camera glides from room to room, fog gives the space depth, and every sculpture is a soft, breathing form you can press with your finger.
The Entrance — one room, one message, and a sculpture waiting to be pressed
The first version was a regular scrolling page with animated sculptures in it. It looked good, but it still felt like reading about an exhibition rather than visiting one. Rebuilding it as connected rooms changed the experience from browsing to arriving.
Make one — the artists' rules as three sliders, so visitors shape and keep their own piece
Bricolage Grotesque, with its slightly wide, friendly forms, matches the soft sculptures without becoming childish. Copy stays short and warm: "Nothing in this hall has an edge."
Interaction can carry the brand more than visuals can. People remembered pressing the sculptures long after they forgot the colour palette.
squella, the Plinthwell venue and every artist in it are fictional. A concept by Issaya Design.
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